The Road to Tomorrow

The Short

The Long

Venue: Werewolf: the Forsaken
Setting: Queens, New York (Current day)
Themes and Moods: One family, against everything else. Building and settling a home in the wild suburbs


Aspects: Each character can select up to three Aspects, which will function as the Player-Described Merits in Mirrors. (See me for details.)

Renown and Gifts: Gifts are no longer capped by Renown, and the third source for a Gift's dice pool is always the total dots in that Gift list or the listed Renown, whichever's higher.

Social and Territory Merits: These particular Merits may be earned in play without experience point expenditures, usually as a reward at the end of a plotline.